Sketchfab Integration
Tired of showing off your models with plain old 2D images like some sort of caveman? Well we have teamed up with the guys at Sketchfab to put an end to that. Now when creating a post on Polycount, you...
View Articlethe VG Remix Top 20!
On July 22nd, 2013 we launched a 3 week contest, the VG Remix.The Polycount Community was tasked with creating lowpoly 3D dioramas of their favorite videogames while using Sketchfab as a means to...
View ArticleSketchfab: Contest Express!
Sketchfab has launched another contest! The folks at Sketchfab have cracked open another can of contest for you. This one is a quickie sculpt contest with SculptFab. It ends Monday so hit the jump and...
View ArticleSketchfast #7
Sketchfab’s latest contest is up and running! Our friends over at Sketchfab have just launched Sketchfast #7, the latest in their series of 72 hour modeling challenges. As you might expect at this...
View ArticleSketchfab – Unity Exporter
Send work from Unity directly to Sketchfab Our friends at Sketchfab have just released a brand new exporter for the Unity engine, allowing you to transfer your work between the two with a click of the...
View ArticleIntroducing the Polycount Tower
We are extremely happy to announce a brand new project for all of us here at Polycount: The Polycount Tower. Powered by Sketchfab, this tower will be an on-going art project where any artist can...
View ArticlePolycount Tower, 3D Studio Max tools
A while ago we announced – and launched in partnership with Sketchfab- the Polycount Tower: An on-going community project that allows any and all artists to participate. Around that time we had...
View ArticleSketchFab now will move yah
SketchFab has been updated to now being able to include animations! All it takes is exporting a rigged file to FBX and you can have your animated love in a browser. Here’s all the proper details on...
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